Five Field Kono Rules
This game uses the common core rules of the traditional Korean strategy game Five Field Kono.
Setup
- The game uses 25 intersection points arranged in a 5 by 5 pattern.
- Each player has 7 pieces.
- Five pieces fill the player's back row. Two more start one row forward on the left and right edges.
Movement
- Players alternate turns and move one piece per turn.
- A piece moves exactly one point diagonally, either forward or backward.
- A piece may move only to an empty point.
- Pieces never jump and there are no captures.
Winning
- Your goal is to move all 7 pieces into the seven points where your opponent began.
- The first player to occupy all seven opponent starting points wins.
Modes
2 Players: Gold and Blue alternate locally. Vs Computer: choose Gold or Blue; the computer controls the other side.